About the studio

Two friends, one long dirt road.

Dirt Road Games is an independent studio in Des Moines, Iowa. We make games that take the scenic route: easygoing, a little clever, and good for five minutes or a whole evening.

The founders

Julena Kunkel

Co-founder

Julena builds the games: the code, the levels and the long list of small fixes that make a puzzle feel right. Happiest with a cup of coffee and a level that finally plays the way it should.

Jordan Floss

Co-founder

Jordan is the first player on every build: testing levels, finding what's too hard or too easy, and keeping the games friendly for everyone. If a level is unfair, Jordan will say so.

Our story

Dirt Road Games started at a kitchen table in Des Moines with one question: could we make the kind of game we actually want to play? Something calm, fair and pretty, with no ads shouting at you between levels.

That turned into 4 Seasons: Gem Rivers, our first game. We're a small, independent studio, so every level is built and played by the two of us before anyone else sees it. Like a good dirt road, we'd rather take our time and enjoy the trip.

What we like making

  • Short-session puzzle and casual games that respect your time.
  • Games that feel good to touch: snappy, tactile, satisfying.
  • Fair monetization: no pay-to-win, no dark patterns.