Julena Kunkel
Co-founder
Julena builds the games: the code, the levels and the long list of small fixes that make a puzzle feel right. Happiest with a cup of coffee and a level that finally plays the way it should.
Dirt Road Games is an independent studio in Des Moines, Iowa. We make games that take the scenic route: easygoing, a little clever, and good for five minutes or a whole evening.
Co-founder
Julena builds the games: the code, the levels and the long list of small fixes that make a puzzle feel right. Happiest with a cup of coffee and a level that finally plays the way it should.
Co-founder
Jordan is the first player on every build: testing levels, finding what's too hard or too easy, and keeping the games friendly for everyone. If a level is unfair, Jordan will say so.
Dirt Road Games started at a kitchen table in Des Moines with one question: could we make the kind of game we actually want to play? Something calm, fair and pretty, with no ads shouting at you between levels.
That turned into 4 Seasons: Gem Rivers, our first game. We're a small, independent studio, so every level is built and played by the two of us before anyone else sees it. Like a good dirt road, we'd rather take our time and enjoy the trip.